WinUAE 3.3.0 erschienen

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Larry Underwood
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WinUAE 3.3.0 erschienen

Beitragvon Larry Underwood » Montag 6. Juni 2016, 20:48

Ein wichtiger Meilenstein wurde erreicht. WinUAE 3.3.0 ist nach langer Zeit endlich erschienen:

WinUAE 3.3.0 (06.06.2016)
=========================

New features:
- New optional "indirect" UAE expansion trap system, fully compatible
with OS 4.x, virtual memory and some debugging programs.
- PC Bridgeboard disk drive raw image support. (ipf, ext adf,...)
- Monochrome video out emulation, including A1000 color/mono video
out software control (BPLCON0 COLOR bit).
- Dark palette fix option to correct colors of badly ported Atari ST
games (Midnight Resistance etc..)
- Official CSPPC/BPPC flash updater can be used to install full ROM
image without having existing ROM image file.
- Custom input events can execute Amiga-side commands and scripts.
- Windows clipboard to emulated Amiga keyboard paste support.
- Variable refresh rate optimized vsync mode (G-Sync/FreeSync).
- Black frame injection is supported in variable refresh modes.
- IVS Trumpcard Pro/GrandSlam SCSI emulation.


OS4.x supported UAE expansions:
- Directory harddrives, including on the fly insertion/removal.
- CDFS CD mounting.
- Clipboard sharing.
- uaegfx RTG.
- uaehf.device hardfiles.
- Virtual mouse driver/magic mouse/tablet mode.
- uaenet.device.
- uaeserial.device.
- uaescsi.device.
- uae.resource.
- uaenative.library.


Thanks to all who donated.


NOTE: Performance is not (and can't be) as fast as with m68k AmigaOS,
especially with directory harddrives, due to slower, much more
complex UAE to/from native code context switch trap system.


Updates:
- Game Ports panel input customization is finally very intuitive.
- On the fly input device insertion/removal improvements.
- Many input device handling updates and fixes.
- Faster screenshot/capture in after filtering mode.
- Continuous screenshot mode.
- CD32 Akiko chip low level emulation compatibility improved.
- Nero .nrg CD image support.


Bug fixes:
- Hardware RTG emulation rendered same frame twice in some situations
causing slow performance.
- Amithlon partition type (0x78/0x30) support works again.
- Some storage devices failed to mount as a harddrive.
- AGA subpixel scrolling glitches.
- Miscellaneous custom chipset emulation fixes.
- AGA mode HAM6 colors were not 100% accurate.
- Some programmed custom chipset display modes crashed.
- Direct3D mode DirectX9 not installed warning corrupted memory.
- Fullscreen + paused + enter GUI: GUI was invisible.
- Display panel gamma value calculation fixed.
- CDFS automount didn't mount CDs with empty label.


http://www.winuae.net
-= Svavelsjö MC =-